Video Copilot Optical Flares For Nuke Free !LINK! Download

Video Copilot Optical Flares For Nuke Free Download

Video Copilot Optical Flares For Nuke Free !LINK! Download

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How to Use Video Copilot Optical Flares for Nuke

Video Copilot Optical Flares for Nuke is a powerful plugin that allows you to create realistic and stunning lens flares in your Nuke projects. Whether you want to enhance your footage, add some sci-fi effects, or create custom flares from scratch, Optical Flares for Nuke has you covered. In this article, we will show you how to install, use, and customize Optical Flares for Nuke.

Installation

To install Optical Flares for Nuke, you need to purchase the plugin from the Video Copilot website[^2^]. You can choose from three packages: the plugin only ($199.95), the plugin with a cross-grade discount if you already own Optical Flares for After Effects ($99.95), or the plugin with two preset packs ($249.95). After you complete your purchase, you will receive an email with a download link and a license file.

To install the plugin, you need to copy the OpticalFlares.so file (or OpticalFlares.dylib file on Mac) to your Nuke plugins directory. The default location is:

  • Windows: C:\Program Files\NukeX.x\plugins

  • Linux: /usr/local/NukeX.x/plugins

  • Mac: /Applications/NukeX.x/NukeX.x.app/Contents/MacOS/plugins

To install the license, you need to copy the OpticalFlaresLicense.lic file to your Nuke application directory (or home directory on Linux). The default location is:

  • Windows: C:\Program Files\NukeX.x

  • Linux: /home/username

  • Mac: /Library/Application Support/Optical Flares/

To install the presets and textures, you need to copy the Presets and Textures folders to your Nuke application directory (or home directory on Linux). The default location is:

  • Windows: C:\Program Files\NukeX.x

  • Linux: /home/username

  • Mac: /Library/Application Support/Optical Flares/

After you install the plugin, license, presets, and textures, you can restart Nuke and find Optical Flares under the Filter menu.

Usage

To use Optical Flares for Nuke, you need to create a new OpticalFlares node in your node graph. You can connect it to any input image or leave it unconnected for a black background. You can also connect it to a 3D scene node to use 3D lights and geometry as flare sources.

The OpticalFlares node has several parameters that control the appearance and behavior of the flare. You can adjust them in the Properties panel or open the Lens Flare Editor by clicking on the Options button. The Lens Flare Editor is a custom user interface that allows you to preview and modify your flare in real time.

The Lens Flare Editor has four main sections:

  • The Preview window shows a live preview of your flare. You can zoom in and out with the mouse wheel, pan with the right mouse button, and rotate with the middle mouse button. You can also click on any element of the flare to select it and edit its properties.

  • The Preset Browser shows a list of preset flares that you can load or save. You can browse through different categories and subcategories of presets by clicking on the arrows or using the search box. You can also create your own presets by clicking on the Save button.

  • The Element List shows a list of elements that make up your flare. Each element is a basic shape or texture that can be customized with various parameters. You can add, remove, duplicate, or reorder elements by using the buttons at the bottom of the list. You can also drag and drop elements from one flare to another.

  • The Element Properties shows a set of parameters that control the selected element. You can adjust parameters such as position, scale, rotation, color, brightness, opacity, blend mode, etc. You can also use expressions or keyframes to animate any parameter over time.

To create a custom flare from scratch, you can start with an empty flare by clicking on the

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